#-------------------------------------------------------------------
# Project Invasion of the aliens 
# name game.py
# purpose gives the images that repsresnt health and ammo
#
# authors Chris L'Heureux, Tyler Plante, Jackson Morse
# main author Tyler Austin Plante
#
# created 12/3/12
# Copyright (C) Tyler Austin Plante
# License New BSD\
#------------------------------------------------------------------  
import pygame, math, sys, random
from player import Player

if pygame.mixer:
    pygame.mixer.init()

pygame.init()

clock = pygame.time.Clock()

screenWidth = 1000
screenHeight = 500

screenSize = screenWidth, screenHeight
screen = pygame.display.set_mode(screenSize)

def HUD(image, iamge2, player, power_up):

#def HealthBar():  

# def CollidePlayer(self, player):
#        if (self.rect.right > player.rect.left 
#            and self.rect.left < player.rect.right):
 #           if (self.rect.bottom > player.rect.top and 
 #               self.rect.top < player.rect.bottom):
  #              if (self.distToPoint(player.rect.center)
   #                 < self.radius + player.radius):                 
    #                player.die()
     #               self.speed[0] = self.speed[0] * -1
      #              self.speed[1] = self.speed[1] * -1
                    
                    
#    def EnemyCollide(self, other):
   #     if (self.rect.right > other.rect.left 
   #         and self.rect.left < other.rect.right):
   #         if (self.rect.bottom > other.rect.top and 
   #             self.rect.top < other.rect.bottom):
   #             if (self.distToPoint(other.rect.center)
    #                < self.radius + other.radius):  
     #               self.speed[0] = self.speed[0] * -1
      #              self.speed[1] = self.speed[1] * -1
       #             other.speed[0] = other.speed[0] * -1
        #            other.speed[1] = other.speed[1] * -1